Underwater Cities

    Omschrijving

    Underwater Cities - En - 40-31273 : As overcrowded metropolises spread across the earth, humanity has realized it is time to establish a new home on the ocean floor. Kelp farms can provide food. Desalination plants can provide water. And laboratories can provide the technology needed to build a network of underwater cities. Players direct the founding of their own underwater nations. They collect resources to build cities, a transportation network, and the facilities necessary to support life under the sea. Everything is accomplished by playing cards to choose various actions. If the card matches the action, the player also gains a benefit from the card. At times, the action may be so important that the player will choose it even with a nonmatching card. At other times, the benefit of the card may be so good that any action is acceptable as long as the card matches it. Balancing these choices is the key to building an underwater habitat in which humanity can thrive.

    Productformulier

    Underwater Cities

      Ontwikkel toekomstige steden op de zeebodem door middel van politiek, productie en wetenschap.

      Engels

      Adviesprijs: €86,99

      €86,99 €68,99 Incl. BTW

        Nog 3 beschikbaar

        • Besteld voor 17:00, vandaag verzonden
        • Gratis verzenden in NL vanaf 70 euro
        • Gratis op te halen in Delft
        Product specificaties
        Minimum leeftijd:
        Vanaf 12 jaar
        Categorie:
        Bordspellen
        Aantal spelers:
        1 tot 4 spelers
        Moeilijkheid:
        Niveau 6.9 / 10
        Speelduur:
        30 minuten

        SKU: 40-31273
        Barcode: 655132005647

        Ontwikkel toekomstige steden op de zeebodem door middel van politiek, productie en wetenschap.

        Omschrijving

        Underwater Cities - En - 40-31273 : As overcrowded metropolises spread across the earth, humanity has realized it is time to establish a new home on the ocean floor. Kelp farms can provide food. Desalination plants can provide water. And laboratories can provide the technology needed to build a network of underwater cities. Players direct the founding of their own underwater nations. They collect resources to build cities, a transportation network, and the facilities necessary to support life under the sea. Everything is accomplished by playing cards to choose various actions. If the card matches the action, the player also gains a benefit from the card. At times, the action may be so important that the player will choose it even with a nonmatching card. At other times, the benefit of the card may be so good that any action is acceptable as long as the card matches it. Balancing these choices is the key to building an underwater habitat in which humanity can thrive.

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