The Settlers Of Catan - Trade Build Settle

    Omschrijving

    The Settlers Of Catan - Trade Build Settle - En - CN3071 : In The Settlers of Catan, players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards) - wood, grain, brick, sheep, or stone - to build up their civilizations to get to 10 victory points and win the game. Setup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think, houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile. A turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities - think, hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile. Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win. Components: 19 Hexagonal Region Tiles 6 Sea Frame Pieces 9 Extra harbor Pieces 20 Wooden Settlement Pieces 16 Wooden City Pieces 16 Wooden Road Pieces 95 Resources Cards 25 Development Cards 4 Building Cost Cards 2 Special Bonus Cards 18 Number Tokens 2 Dice 1 Wooden Robber Pawn 1 Rulebook & Almanac Players: 3-4 Ages: 10+ Playtime: 90 min

    Productformulier

    The Settlers Of Catan - Trade Build Settle

      Verzamel en verhandel grondstoffen om het eiland Catan op te bouwen in deze moderne klassieker.

      Engels

      Adviesprijs: €77,99

      €77,99 €60,99 Incl. BTW

        Niet op voorraad

        • Besteld voor 17:00, vandaag verzonden
        • Gratis verzenden in NL vanaf 70 euro
        • Gratis op te halen in Delft
        Product specificaties
        Minimum leeftijd:
        Vanaf 10 jaar
        Categorie:
        Bordspellen
        Aantal spelers:
        3 tot 4 spelers
        Moeilijkheid:
        Niveau 4.8 / 10
        Speelduur:
        30 minuten

        SKU: CN3071
        Barcode: 29877030712

        Verzamel en verhandel grondstoffen om het eiland Catan op te bouwen in deze moderne klassieker.

        Omschrijving

        The Settlers Of Catan - Trade Build Settle - En - CN3071 : In The Settlers of Catan, players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards) - wood, grain, brick, sheep, or stone - to build up their civilizations to get to 10 victory points and win the game. Setup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think, houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile. A turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities - think, hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile. Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win. Components: 19 Hexagonal Region Tiles 6 Sea Frame Pieces 9 Extra harbor Pieces 20 Wooden Settlement Pieces 16 Wooden City Pieces 16 Wooden Road Pieces 95 Resources Cards 25 Development Cards 4 Building Cost Cards 2 Special Bonus Cards 18 Number Tokens 2 Dice 1 Wooden Robber Pawn 1 Rulebook & Almanac Players: 3-4 Ages: 10+ Playtime: 90 min

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