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Terraforming Mars Ares Expedition Crisis EN

    Omschrijving

    Terraforming Mars - Ares Expedition: Crisis - En - 95543 : In, Terraforming Mars Ares Expedition: Crisis, players will play as corporations,
    just as in the original Ares Expedition. You choose phases and play project cards as
    normal. The difference is players are working together to keep Mars habitable after
    a natural disaster has landed the planet in crisis. Every round, a new Crisis card will
    be drawn that will require the players to achieve a certain goal to remove that crisis
    from play. Each turn that a Crisis card is not completely dealt with, it will lower one
    or more of the terraforming metrics that keep Mars habitable.
    Handle all the crises as they arise. Eventually, a Crisis card will be drawn that allows
    the players to win the game once they have completed re-terraforming Mars.

    Terraforming Mars Ares Expedition Crisis EN

      Productformulier

      €24,99 Incl. BTW

        Niet op voorraad

        • Besteld voor 16:00, morgen bezorgd
        • Gratis verzenden in NL vanaf 50 euro
        Product specifications
        Merk:
        Blackfire
        Minimum leeftijd:
        Vanaf 12 jaar
        Categorie:
        Strategie Spellen
        Aantal spelers:
        Voor 1 tot 5 spelers
        Speelduur:
        Duur 90 minuten
        Doelgroep:
        Strategische Bordspel Spelers

        SKU: 95543
        Barcode: 810017900336

        Omschrijving

        Terraforming Mars - Ares Expedition: Crisis - En - 95543 : In, Terraforming Mars Ares Expedition: Crisis, players will play as corporations,
        just as in the original Ares Expedition. You choose phases and play project cards as
        normal. The difference is players are working together to keep Mars habitable after
        a natural disaster has landed the planet in crisis. Every round, a new Crisis card will
        be drawn that will require the players to achieve a certain goal to remove that crisis
        from play. Each turn that a Crisis card is not completely dealt with, it will lower one
        or more of the terraforming metrics that keep Mars habitable.
        Handle all the crises as they arise. Eventually, a Crisis card will be drawn that allows
        the players to win the game once they have completed re-terraforming Mars.

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