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The Good, The Bad and The Goat

    Omschrijving

    In The Good, The Bad and the Goat, players assume the roles of various Old West characters, striving for wealth, control, and dominance in a frontier town.

    Throughout the game's three rounds, players engage in a dynamic exchange of Character Cards. As the dealer rotates among players, each turn involves checking four cards and offering one face-down to another player. The dealer must declare which character is being offered but may lie about this. The recipient then faces the choice to accept or decline the card. If accepted, they gain control of the character; if declined, the dealer gains control of the character. In either case, the player on the left becomes the new dealer. Characters grant players with coins or valuable belongings, but some, like the Sheriff and the Gunslinger, bring trouble or arrest. And, of course, no one wants to get the Goat because it's worthless.

    Following three rounds (or four in two-player games), the game concludes. The player with the highest total of money in coins and Belonging Tokens is the winner.

    The Good, The Bad and The Goat

      Productformulier

      €14,99 €11,99 Incl. BTW

      Gratis afhalen in onze winkel(s)

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        Product specifications
        Merk:
        white Goblin Games
        Minimum leeftijd:
        Vanaf 12 Jaar
        Aantal spelers:
        2 tot 5 Spelers
        Speelduur:
        Duur 45 Minuten

        SKU: WGG2542
        Barcode: 8718026307202

        Omschrijving

        In The Good, The Bad and the Goat, players assume the roles of various Old West characters, striving for wealth, control, and dominance in a frontier town.

        Throughout the game's three rounds, players engage in a dynamic exchange of Character Cards. As the dealer rotates among players, each turn involves checking four cards and offering one face-down to another player. The dealer must declare which character is being offered but may lie about this. The recipient then faces the choice to accept or decline the card. If accepted, they gain control of the character; if declined, the dealer gains control of the character. In either case, the player on the left becomes the new dealer. Characters grant players with coins or valuable belongings, but some, like the Sheriff and the Gunslinger, bring trouble or arrest. And, of course, no one wants to get the Goat because it's worthless.

        Following three rounds (or four in two-player games), the game concludes. The player with the highest total of money in coins and Belonging Tokens is the winner.

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